Tuesday, October 4, 2016

Last Of The Google Nexus Products, 5X (Part 1. Unboxing)

Hi guys, it's me Ryan's here and i today to posting about my 3rd Google Products, which vendors that really liked it, yes it's LG Nexus 5X,
Just Check it
Erm, Usually i bought a lot of gadget from Imported unit(PS: some phone u really can't get it from Malaysia like Samsung Galaxy Note 7 Snapdragon and newly launched phone by LG V20), which was from friends and partners as well, and this is the 1st time i got it from the site, purchased from CyberSales Malaysia (actual RRP RM1199, 1yr Warranty under BrightStar (MY), i got it crazy discount for RM 999 with some rebates, till RM 930)

Here we go, and oh yeah thanks to SkyNet Courier Services as well 

PS:i missed the extra items icon_rolleyes.gif


and here's is the BOX, ta-dum-ss! 

Video for unboxing, will add on soon happy.gif

here's is the UX and etc etc etc,hehe laugh.gif



and after applied Tempered Glass and some accessories (Gosh, rclxub.gifwhy they give me that silicon casing eh )

Cont' for Part 2

Sunday, August 9, 2015

[DOTA 2 : Guide for newbies] How to use Phantom Lancer

Hi for all of my readers and today i gonna to wrote about how to use the one of my past time favorite heroes in DotA 1 till DotA 2 :)
Hence, it's about or 6-7 months that i haven't touched my blog and currently try hard to clearing my papers as well and back to the topics [blogs] here you guys :D




Strength
21 + 1.7
Agility
29 + 3
Intelligence
21 + 2
LevelBase11625
Hit Points15054910711704
Mana02736891157
Damage22‒4451‒7398‒120143‒165
Armor04.0610.6416.94
Attacks / Second0.580.751.031.3
Movement Speed290
Turn Rate0.6
Sight Range1800/800
Attack RangeMelee
Missile SpeedInstant
Attack Duration0.5+0.5
Base Attack Time1.7
Collision Size8
stats: credit to DotA2 gamepedias

 Roles : Carry/Pusher/Escape

Abilities
Spirit Lance
Blocked by Spell Immunity. Blocked by Linken's Sphere. Can be dispelled. Play
Q
T
Spirit Lance icon.png
AbilityAffectsDamage
Target UnitEnemiesMagical
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Cast Time0.3+0.73
Cast Range: 750
Damage: 100/150/200/250
Move Speed Slow: 10/20/30/40%
Illusion Damage Taken: 400%
Illusion Damage Dealt: 20%
Illusion Duration: 2/4/6/8
Slow Duration: 3.25
Cooldown 7Mana 125/130/135/140
Blocked by Linken's Sphere. Blocked upon projectile impact.
Can be dispelled. The illusion takes Purge damage. The slow debuff can be purged.
Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.
*use it wisely during your laning of the times :)

Doppelganger
Not blocked by Spell Immunity. Can be dispelled. Play
W
D
Doppelganger icon.png
AbilityAffects
Target AreaSelf
Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 600% bonus damage and deals 20% damage.
Cast Time0+0
Cast Range: 600
Target Area Radius: 325
Illusion Gather Radius: 900
Reappear Delay: 1
Illusion Duration: 8
Cooldown 25/20/15/10Mana 50
Can be dispelled. Illusions take Purge damage.
Dread Magus Vorn's death imbued the Phantom Lancer with the ability to blend with all spectrums of light.
*for dodging the missle/dispelling the buffs from enemies

Phantom Rush
Not blocked by Spell Immunity. Not blocked by Linken's Sphere. Can be dispelled. Can be used by illusions. Disabled by Break. Play
E
R
Phantom Rush icon.png
AbilityAffects
PassiveSelf
When targetting an enemy for an attack, Phantom Lancer quickly charges into range. Phantom Lancer's illusions also have this ability.
Minimum Proc Distance: 300
Maximum Proc Distance: 600/700/800/900
Rush Speed: 800
Speed Buff duration: 5
Cooldown 16/12/8/4
Azwraith knows that on the field of battle, speed can mean everything.

and

Juxtapose
Not a Unique Attack Modifier. Not blocked by Spell Immunity. Not blocked by Linken's Sphere. Can be dispelled. Can be used by illusions. Disabled by Break. Play
R
X
Juxtapose icon.png
AbilityAffects
PassiveSelf
Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.
Hero Proc Chance: 40%/45%/50%
Illusion Proc Chance: 8%
Max illusions: 5/7/9
Illusion Damage Taken: 500%
Illusion Damage Dealt: 16%
Illusion Duration: 4
Can be dispelled. Illusions take Purge damage.
Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...
*it can stacked with manta style and dopplegangers/Spirit Lance during for illusory attacking purpose

-credits to gamepedias [D2]

so 

my simple guide for those who are new for PL [Phantom Lancer] , just follow the stats builds :) 

1st. lv 7 maxed
2nd and 3rd - dependable but mostly recommend maxed it in case u can't controlling
the Phantom Rush
4.maxed..
rest.. Bonus

else you may refer the /r/dota2 sub reddit posts / mobafire dota 2 sections / pro plays like Loda, Sylar, Hao and etc [that the pro plays a lot of carries]

Item Builds?

*ehem* some of my items builds are follow up dotabuff / pro players build up for that but you still can referring up my recommendations


talk about on the game time items that you needed,
5.00. poor man shield 
10.00-have boots of speed, headress/bottle*/power thread 
15.00 - yasha/diffusal blade lv 1
20.00, mid game - offering and 50% of Monkey King Bars**/ Bashers
25.00 - MKB/travel boots***/manta/crystalys 
30.00-butterfly/daedulus/skadi
35.00- dependable.. 


so my game stats item will go for that and here is some my example gameplays and stats
but a goodies , have silencer, night stalker and storm spirit can fight along during my long long way to farming....

and here's the dumbo mid laners of PL gameplay stats


Jukes?

-Enemy with bigger capping AOE's [Area of Effect]
Earthshaker , Meep, Ember Spirits, Storm Spirit 
:esp es echoes..., jukes with juxtapose and get out to toast it's mana with manta style else u can clone up with manta...
ember... diffusal it and just keep fight it till the fire remenants are slowed down to the target area[esp for escapes]

Earth Spirit - dun get magnetized it

Naga Siren - once she sing till it duration is gone and try to juxtapose away her snaps
and ensure that there was no support heroes like lion/lina and etc... besides her...

meepo- this heroes that terrifies your fear and bewares it's divided we stands of the clones and poof...
and get some disablers along with you like nyx and lion to stop down the poof and juxtapose away the bind and try to get some AS[Att. Spd]  and AD[Att Damage] to countering it

medusa- stay AWAY during her stone gaze..... and if have the chance..yes, try to use spirit lance to slow her down and keep hitting her till it out of mana [mana shield] and made sure you gotta to use up the diffusal blade

gyrocopter- avoid the call down and cast away lance and juxtapose to fight him along ways beware of the flak cannons and rocket barrages...it might be breaks your illusions

Evasions : Items like heaven halberd/ solar crest/ butterfly or heroes like Phantom Assassins / Void, just grab the Monkey King Bar to prevent the evasions...

Stuns : Area, sven or etc... jukes aways before u get ganked / single like missles , eg, vengenful... just calm and fight back it

Silence... stray away from the items like orchid / or AOE's like death prophet/ drow ranger, silencer...

skill combo
1-2-hit-items*-1-items-hit-die [if u single fight along the heroes]
1-manta-2-hit-diffusal/1-hit-death

depends how to kill the heroes
+if teams-up with those who have bigger capping AOE's like Necrophos, tidehunters, or etc....
made sure cast out spirit lance to slow 1 of them and entering for the clash

Pros
-higher damage
-much clones[illusions]
-best team fight for the war

Cons
-hard carry? yes it is
-squishy


so here is my past time stats 
dota 2 ranks 

dotabuff 


have fun :D

Saturday, January 3, 2015

my own lame post...

well, nothing to do... and everyday just woke up and sit down, taking up 2 phones and checking message and crap each other at bedroom..

i guess this is my own life, right :0

but thankfully to my friend who lend me an Asus Padfone S for my Entertainment phone as well :)

[sample only]

and just playin' dota 2, MapleSEA and Heroes of the Storm ... and just eat-sleep-play-revision-sleep

anyway... will updated soon

Sunday, November 23, 2014

Android L, Android Lollipop review part 1

I think most of you guys sure had heard before of the yearly of the Google I/O right, Yes, it's unveiled on June 25, 2014 during Google I/O, it became available as official over-the-air (OTA) updates on November 12, 2014 for select devices that run distributions of Android serviced by Google, including Nexus and Google Play edition devices. Its source code was made available on November 3, 2014.

And the 1st of the Google Nexus device that 1st priority to get, yes is Nexus 6 , Nexus 9 tablet and Player the mini home machine 

and so on there is some explaination from developer android site,

Material design

New 3D views let you set a z-level to raise elements off of the view hierarchy and cast realtime shadows, even as they move.
Built-in activity transitions take the user seamlessly from one state to another with beautiful, animated motion. The material theme adds transitions for your activities, including the ability to use shared visual elements across activities.

You can also define vector drawables in XML and animate them in a variety of ways. Vector drawables scale without losing definition, so they are perfect for single-color in-app icons.
Ripple animations are available for buttons, checkboxes, and other touch controls in your app.
A new system-managed processing thread called Render Thread keeps animations smooth even when there are delays in the main UI thread. [refer to the pictures]

1st. picture, mostly looks more nicer than others
2nd. contact icons are changed to round [mostly i loved it so much]
3rd. Contact are pretty done as well
4th. here is the dialer design

Performance focus


Android 5.0 provides a faster, smoother and more powerful computing experience.
Android now runs exclusively on the new ART runtime, built from the ground up to support a mix of ahead-of-time (AOT), just-in-time (JIT), and interpreted code. It’s supported on ARM, x86, and MIPS architectures and is fully 64-bit compatible.
ART improves app performance and responsiveness. Efficient garbage collection reduces the number and duration of pauses for GC events, which fit comfortably within the v-sync window so your app doesn’t skip frames. ART also dynamically moves memory to optimize performance for foreground uses.
Android 5.0 introduces platform support for 64-bit architectures—used by the Nexus 9's NVIDIA Tegra K1. Optimizations provide larger address space and improved performance for certain compute workloads. Apps written in the Java language run as 64-bit apps automatically—no modifications are needed. If your app uses native code, we’ve extended the NDK to support new ABIs for ARM v8, and x86-64, and MIPS-64.
Continuing the focus on smoother performance, Android 5.0 offers improved A/V sync. The audio and graphics pipelines have been instrumented for more accurate timestamps, enabling video apps and games to display smooth synchronized content.

oh yeah, there was fully supporting miracasting aka screen casting, which was highlighted on the I/O... and u can use any gadgets [except: wearables] 

Media

Bolder graphics and improved audio, video, and camera capabilities
Lower latency audio input ensuring that music and communication applications that have strict delay requirements provide an amazing realtime experience
Multi-channel audio stream mixing means professional audio applications can now mix up to eight channels including 5.1 and 7.1 channels
USB Audio support means you can plug USB microphones, speakers, and a myriad of other USB audio devices like amplifiers and mixers into your Android device
OpenGL ES 3.1 and Android extension pack brings Android to the forefront of mobile graphics putting it on par with desktop and console class performance
A range of new professional photography features for Android Lollipop that let you
Capture full resolution frames around 30 fps
Support raw formats like YUV and Bayer RAWControl capture settings for the sensor, lens, and flash per individual frame
Capture metadata like noise models and optical information
State of the art video technology with support for HEVC to allow for UHD 4K video playback, tunneled video for high quality video playback on Android TV and improved HLS support for streaming and add-on some benchmarks for my Nexus 4 on Lollipop's  
1st. is the Quadrant Standard Edition
2nd. Antutu 


OK Google
Easy access to information and performing tasks
Even if your screen is off, you can say "OK Google" on devices with digital signal processing support such as Nexus 6 and Nexus 9 [PS: Nexus 4 and Nexus 5 aren't have this function.. still pending from XDA members]
Talk to Google on the go to get quick answers, send a text, get directions and more [sounds likes Siri]

Android TV
Support for living room devices
User interface adapted for the living room
Less browsing, more watching with personalized recommendations for content like movies and TV shows
Voice search for Google Play, YouTube and supported apps so you can just say what you want to see
Console-style Android gaming on your TV with a gamepad
Cast your favorite entertainment apps to your big screen with Google Cast support for Android TV devices

Accessibility
Enhanced low vision and color blind capabilities
Boost text contrast or invert colors to improve legibility
Adjust display to improve color differentiation
Now in 68+ languages
15 new additions
Basque, Bengali, Burmese, Chinese (Hong Kong), Galician, Icelandic, Kannada, Kyrgyz, Macedonian, Malayalam, Marathi, Nepali, Sinhala, Tamil, Telugu

Device set up
Get up and running in no-time
Tap & go: instant set up of your new Android phone or tablet by simply tapping it to your old one (requires NFC)
Whenever you get a new Android phone or tablet, you can bring over your apps from Google Play automatically from any of your old Android devices
And a whole lot more
Tap & pay: easily manage multiple payment apps by quickly switching between them
Print preview and page range support
Revamped display for battery, Bluetooth, data usage, and Wi-Fi settings and new search functionality in settings
New device level feedback for Nexus devices in Settings > about phone > send feedback
Easier sharing withImproved ranking of your options within the share menu
Android Beam: lets you share a file with someone nearby by gently tapping the two devices together
Where supported by the hardware, your device will wake up as soon as you pick it up or tap the screen twice
Improved hardware keyboard accessory support including support for multilingual, emoji input, search key, and improved app and system key chords

talk about battery life on nexus 4, 
from 1st day usager till battery gonna to the end 

and add-ons for my more gallery of ollipop,

for more add on ... will post it on part 2.. stay tuned